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C22 Sphinx Somy C #28

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C22 Sphinx Somy C #28

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Nice work! Please let me know if there are any questions about the comments made.

Comment on lines +8 to +16
const letterValue = new Map([
[['A', 'E', 'I', 'O', 'U', 'L', 'N', 'R', 'S', 'T'], 1],
[['D', 'G'], 2],
[['B', 'C', 'M', 'P'], 3],
[['F', 'H', 'V', 'W', 'Y'], 4],
[['K'], 5],
[['J', 'X'], 8],
[['Q', 'Z'], 10]
]);

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Nice to see you using different constructors and getting familiar with them!

// Implement this method for wave 1

let lettersList = [];
for (const [letter, count] of Object.entries(letterPool)) {

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Nice work finding the javascript version of .items!

}

let hand = [];
let temporaryLettersList = [...lettersList];

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Nice, love to see the spread syntax being used!


for (let i = 0; i < 10; i++) {
const randomIndex = Math.floor(Math.random() * temporaryLettersList.length);
const randomLetter = temporaryLettersList.splice(randomIndex, 1)[0];

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These are letter counts will the same size but what if they weren't? What if the input size varied? What would be the time complexity of your code? What CS fundamentals data structure did we learn about that is handy for keeping track of the number of occurrences?

}

const index = lettersInHand.indexOf(letter);
lettersInHand.splice(index, 1);

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You are currently mutating a mutable object, if the caller of the function is not expecting this it could lead to some difficult to debug errors.

for (let i = 0; i < word.length; i++) {
let letter = word[i].toUpperCase();

for (let [letters, score] of letterValue) {

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Since you used a Map object you get access to this nice concise/readable syntax!

Comment on lines +55 to +73
if (word.length === 0){
return 0;
}

let totalScore = 0
for (let i = 0; i < word.length; i++) {
let letter = word[i].toUpperCase();

for (let [letters, score] of letterValue) {
if (letters.includes(letter)) {
totalScore += score;
break;
}
}
}
if (word.length > 6){
totalScore += 8
}
return totalScore

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Great function all around!

Comment on lines +85 to +105
for (let word of words) {
let currentScore = scoreWord(word);

if (currentScore > winner.score) {
winner = { word, score: currentScore };
}

else if (currentScore === winner.score) {
if (word.length === 10 && winner.word.length !== 10) {
winner = { word, score: currentScore };
}

else if (
word.length !== 10 &&
winner.word.length !== 10 &&
word.length < winner.word.length
) {
winner = { word, score: currentScore };
}
}
}

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Your nested statements look good, easy to follow!

Comment on lines +123 to +125
expectScores({
"": 0
});

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⭐️

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2 participants