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adjust block colour to new scope
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AdamTadeusz committed Sep 21, 2024
1 parent e6f1020 commit e961f7d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion mp/src/game/client/hud_crosshair.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -357,7 +357,7 @@ void CHudCrosshair::Paint( void )
// Stretching the scope wouldn't be a great workaround, because it ties the scope
// FOV to screen resolution, which can give an unfair advantage on widescreen
// or multi-monitor setups.
const Color blockColor = Color(10, 10, 10, 255);
const Color blockColor = Color(16, 17, 16, 255);

// Draw black box on left side of the scope.
DrawBox(0, 0, iX - (iWidth / 2), screenHeight, blockColor, 1.0f);
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