Arena for algorithmic battles
mkdir build
cd build
cmake ..
make
./reversi/engine_cli [PARAMS] --player0 PATH_TO_PLAYER0 --player1 PATH_TO_PLAYER1
--size N - half of board size
--enable-ui true - if set engine will display an UI with current game status
--timeout TIME - if set engine will limit total time used by each players. Player whose move time expires loses the game
./tournament.sh PLAYER_LIST.txt PATH_TO_ENGINE ENGINE_PARAMS