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GL INIT

A set of wrapper classes around OpenGL Calls, for bootstrapping an OpenGL project.

⚠️ (Work - In - Progress)

Setup

You should be on a Unix-like system, and have CMake installed.

This code builds its own GLFW, along with GLAD extension loader. Make sure you install all GLFW dependencies listed here.

  1. Clone this repository and change directory into it:
git clone https://github.com/AdityaAparadh/glInit && cd glInit
  1. Create a new build directory to hold all your build files
mkdir build && cd build
  1. Configure the project using :
cmake ..
  1. Build the project:
cmake --build .

This will build the project with the defualt configuration, and create a Graphics executable binary file in the build directory.