A set of wrapper classes around OpenGL Calls, for bootstrapping an OpenGL project.
You should be on a Unix-like system, and have CMake installed.
This code builds its own GLFW, along with GLAD extension loader. Make sure you install all GLFW dependencies listed here.
- Clone this repository and change directory into it:
git clone https://github.com/AdityaAparadh/glInit && cd glInit
- Create a new
build
directory to hold all your build files
mkdir build && cd build
- Configure the project using :
cmake ..
- Build the project:
cmake --build .
This will build the project with the defualt configuration, and create a Graphics
executable binary file in the build directory.