Godot plugin to add a footprint trail to a CharacterBody3D
Add the "footprint-tail" directory to your project in the "res://addons" directory.
Add a "FootprintTrail" node to any CharacterBody3D node. Place it at the feet of your character.
- Material : The material of the footprint (e.g., a simple albdedo texture of a single footprint for example)
- Footprint scale : The scale of the footprint on the floor
- Distance between footprints : The distance between two footprints
- Time to live : Time before the footprint disappears (it will fade out until the end)
- Right left alternance : Simulate two feet (right and left) by mirroring the foot texture
- Footprints visible : Set the footprints visible (true) or not (false) (works during runtime)
This plugin can be used on any terrain. Here, you can for example create a fluorescent footprint trail to help a player find their path.