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Godot plugin to add a footprint trail to a CharacterBody3D

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footprint-trail

Godot plugin to add a footprint trail to a CharacterBody3D

How to use it ?

Add the "footprint-tail" directory to your project in the "res://addons" directory.

Add your trail

Add a "FootprintTrail" node to any CharacterBody3D node. Place it at the feet of your character.

Parameters

  • Material : The material of the footprint (e.g., a simple albdedo texture of a single footprint for example)
  • Footprint scale : The scale of the footprint on the floor
  • Distance between footprints : The distance between two footprints
  • Time to live : Time before the footprint disappears (it will fade out until the end)
  • Right left alternance : Simulate two feet (right and left) by mirroring the foot texture
  • Footprints visible : Set the footprints visible (true) or not (false) (works during runtime)

Example

This plugin can be used on any terrain. Here, you can for example create a fluorescent footprint trail to help a player find their path.

Screenshot from an example

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Godot plugin to add a footprint trail to a CharacterBody3D

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