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shaderEditor

The shaderEditor app is a desktop application to create and edit GLSL fragment shaders. It is composed of a code editor with syntax highlighting and error reporting + an opengl viewer window.

Dependencies

Curently this projects depends on :

Special note for Windows users

Once you have installed KSyntaxHighlingthing somewhere, the easier way to be able to use it without adding your own custom .pro setup would be to append the include and libraries path to INCLUDE and LIB respectively (or create them if needed).

Running the program

If everything goes well you should have the editor loaded with a basic fragment shader writing colors depending on the normalized pixel position in the window.

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A desktop app to develop GLSL fragement shaders.

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