RS_1.4.0_dev1
Pre-release
Pre-release
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97 commits
to rsl-master
since this release
Changes since RS_1.3.1
Rebased on top of the latest upstream development version - 1.10.0_2121901
- The UI is a bit different - head to the "Advanced Settings" tab and check the "randomize settings" box to get randomized settings. You can still change a few cosmetic options, as well as choose your obscurity/precision levels. Example permalink:
UlNfMS40LjBfZGV2MQBBAAcAAA==
- Nested entrances! Including a bunch of combinations that you can't otherwise get on the upstream build. This one is pretty experimental and I'm sure there are bugs, so please pay special attention to it when testing.
One major change is that you might get a banned boss or non-progression location nested inside a progression location, as long as it's a dead-end (eg you can have a non-progression miniboss in a required dungeon but not a nonrequired dungeon. If you enter a location that you know has no in-logic checks, you do not need to traverse it even if it has other exits!)
Weights for randomized entrances are currently fairly high since this is the new feature everyone is interested in. They will probably be lowered later based on feedback - Random Starting Item(s) has a new implementation. You can start with any progression item, the set of items you start with guarantees you at least 1 additional sphere 0 check, and the random starting item(s) don't affect hints/CTMC anymore. More details in the upstream PR
- Some stone tablets have moved - I don't think the guides have been updated yet but the locations are here: Tablet Locations
Settings weights are documented here: Random Settings Weights