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Similar question: "When distributing our build for iOS, we get a x86_64 error" |
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Replies: 3 comments 1 reply
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Is there any chance you could add an editor script that adds this to the XCode project at build time from Unity? It's incredibly annoying! |
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Problem causes
The iOS dynamic library inside the Unity 4.x SDK contains a simulator architecture. But the App Store does not allow the SDK of the app to have both device and a simulator architecture. Therefore, you will need to delete the binaries of the simulator.
Solution