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Web mobile compatibility #445

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Web mobile compatibility #445

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lynnfirst
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</p>
<p>

**规避方案**:在 iOS 15.x 上使用 `WebAudio` 进行音频播放并使用 `GainNode` 调整音量后,可以提高播放音量。Agora 建议你按照以下步骤规避该问题:
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这个规避方案先不上线,等4.9.0上线后再发布

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</p>
<p>

**规避方案**:升级至 Web SDK 4.x 最新版本。SDK 会尝试在打断事件后恢复媒体播放。
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建议在业务层面增加提示,引导用户刷新页面

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<summary>本地用户佩戴蓝牙耳机,开始发送音频流后就无法听到远端音频</summary>
<p>

**影响范围**:部分小米及 One Plus 机型
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移动端使用蓝牙设备会碰到音频路由的问题

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</details>

<details>
<summary>iOS 15.x: The video played goes black</summary>
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Edit: "...video playback..." (maybe?)

</p>
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**Details**: On iOS 15.x, if you play the video in the DOM node and add some CSS properties (such as `transform` and `animation`) to the` video` element or its parent element, or if you change the CSS properties to redraw the video rendering area, sometimes the video goes black.
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Edit: "...if you play a video in DOM mode..." (generic, I think?, plus no article with "mode")



<details>
<summary>iOS 15.x: After the user wears a Bluetooth headset, the audio may be significantly distorted</summary>
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Edit: "If a user..." (generic?)

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- On devices equipped with **MediaTek chips**, the Web SDK cannot encode and send video streams in H.264.
- On devices equipped with Huawei **HiSilicon Kirin** chips, if you use Chrome versions earlier than 88, the Web SDK cannot encode and send video streams in H.264.
- When receiving video streams on Chrome on **OnePlus 6**, if the screen turns off, the video may freeze.
- **Harmony OS** does not support sending the video stream of 180p.
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Maybe "at 1080p"? (fix CN also, if so)

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No, this is 180p

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Okay!

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