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2 changes: 1 addition & 1 deletion docs/README.md
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Expand Up @@ -10,7 +10,7 @@ To the new **All The Guides**, by **All The Mods** (_ATM_).
This guide is currently a work in progress, so there will be missing/placeholder information. Want to contribute? Check [About All The Guides Contributing](guides/contributing/README.md)

???+ Tip "All The Guides is only for our packs"
ATM has custom changes and additions, mostly recipes. This means it's only for ATM packs, and may not be the same for other packs. However, guides in the [Additional Guides](guides/README.md) should work for any pack with said mod.
ATM has custom changes and additions, mostly recipes. This means it's only for ATM packs, and may not be the same for other packs. However, guides in the [Additional Guides](mods/README.md) should work for any pack with said mod.

## Intro

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2 changes: 2 additions & 0 deletions docs/about/alltheteam.md
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Expand Up @@ -5,6 +5,8 @@ description: Current Team Members!

# All The Team

<!--- ALL TEAM LIST CHANGES MUST BE PROOFREAD BY AN ADMIN --->

---

#### Owner
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4 changes: 3 additions & 1 deletion docs/atm10/README.md
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Expand Up @@ -18,6 +18,8 @@ In **All the Mods 10** we will continue the tradition adding many new mods while

Does "**All the Mods**" really contain **ALL THE MODS**? No, of course not.

![type:video](https://youtube.com/embed/T8M5e7yrnoo)
![type:video](https://youtube.com/embed/SeS02UVIS48)
![type:video](https://youtube.com/embed/tcBA08dJUyM)
![type:video](https://youtube.com/embed/_NIl7Q3UCF8)

> All The Mods 10 | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-10) | [GitHub](https://github.com/AllTheMods/ATM-10)
90 changes: 55 additions & 35 deletions docs/atm10/apothicenchanting.md
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Expand Up @@ -7,17 +7,19 @@ authors:

# Apothic Enchanting

???+ danger "OUTDATED"
Due to an update at some point to Apothic Enchanting, all setups in this guide will not yield the intended values. Even the in-game questline has some incorrect setups. This guide will be updated with new setups later.
???+ success "Updated 12/31/24"
Max enchanting progression was redone to reuse shelves that are crafted and to minimize the grind, specifically Heart-Forged Seashelves which require Heart of the Sea. This guide differs from the questline due to it not needing any of the Hellshelves.

> If you find any typos/errors, ping @ArcTrooper on the [Discord!](https://discord.com/invite/allthemods)

## Max Enchanting Setup

??? information "Max Enchanting Shelves List"
- [ ] 5x Soul-Touched Sculkshelf
- [ ] 5x Soul-Touched Deepshelf
- [ ] 3x Heart-Forged Seashelf
- [ ] 1x Draconic Endshelf
- [ ] 1x Geode-Encased Bookcase of Stability
- [ ] 5x **Echoing Sculkshelf**
- [ ] 5x **Soul-Touched Sculkshelf**
- [ ] 1x **Deepshelf of Arcane Treasures**
- [ ] 1x **Draconic Endshelf**
- [ ] 1x **Geode-Encased Bookcase of Stability**

Craft 16x **Seashelf** and place all but one in the usual enchanting configuration.

Expand All @@ -29,89 +31,107 @@ Now take your last Seashelf and **infuse it**. You should see an infusion option

---

After all of shelves are infused, you'll need to break 12x Infused Seashelf and craft 3x **Heart-Forged Seashelf** and 9x **Crystalline Seashelf**. After you're done crafting them, place them down.
After all of shelves are infused, you'll need to break 13x Infused Seashelf and craft 13x **Crystalline Seashelf**. After you're done crafting them, place them down.

Now craft 10x **Dormant Deepshelf** and infuse them into their **Deepshelf** varient.

!!! info "You must be level 60+ to infuse Dormant Deepshelves"

---
After infusing all 10 dormant deepshelves, use them to craft 5x **Soul-Touched Sculkshelf** and 5x **Echoing Sculkshelf**.

After infusing all 10 dormant deepshelves, use them to craft 5x **Soul-Touched Deepshelf** and 5x **Echoing Deepshelf**. Then upgrade them to their **Sculkshelf** variant. *Remember to use EMI to see the recipes.*
!!! tip "Remember to use JEI to see the recipes. You'll need to kill a few Wardens"

Now you need to craft 1x **Geode-Encased Bookcase of Stability**.
---

You can infuse a **Block of Amethyst** to get **Budding Amethyst**. Place 3x **Heart-Forged Seashelf** and 2x **Soul-Touched Deepshelf** to infuse it.
Now you'll need to craft 1x **Geode-Encased Bookcase of Stability**.

You can infuse a **Block of Amethyst** to get **Budding Amethyst**. Place 10x **Crystalline Seashelf** and 5x **Normal Bookshelves** to infuse it.

!!! info "You must be level 65+ to infuse Block of Amethyst"

![](img/apoth10_budame.png){.center}

---

Now craft 1x **Draconic Endshelf**. To make **Infused Dragon's Breath**, place down
To craft 1x **Draconic Endshelf** we need **Infused Dragon's Breath**.

!!! abstract ""
- 5x **Echoing Sculkshelf**
- 2x **Soul-Touched Sculkshelf**
- 3x **Heart-Forged Seashelf**
- 8x **Normal Bookshelf**
- 5x **Melonshelf**
- 5x **Normal Bookshelf**
- 1x **Geode-Encased Bookcase of Stability**

!!! info "You must be level 80+ to infuse Dragon's Breath"

![](img/apoth10_dragbreath.png){.center}

---

After making the **Draconic Endshelf**, place your crafted shelves for max enchants!
After making the **Draconic Endshelf**, craft 1x **Deepshelf of Arcane Treasures** and then place your crafted shelves for max enchants!

!!! example ""
- 5x **Echoing Sculkshelf**
- 5x **Soul-Touched Sculkshelf**
- 5x **Soul-Touched Deepshelf**
- 3x **Heart-Forged Seashelf**
- 1x **Deepshelf of Arcane Treasures**
- 1x **Draconic Endshelf**
- 1x **Geode-Encased Bookcase of Stability**

!!! tip "You can place a **Seashelf of Aquatic Filtration** to filter out enchants you don't want."

![](img/apoth10_finalsetup.png){.center}

---

### Treasure Enchants
## Infusion Setups

To get treasure enchants place 1x **Deepshelf of Arcane Treasures** and 4x **Candles**.

You can use **Seashelf of Aquatic Filtration** to filter out enchants you don't want such as curses.
You do not have to place the blocks exactly as I do, these are just an example.

---
### Unbreakable Potion Charms

## Infusion Setups
!!! info "5x Draconic Endshelf, 2x Echoing Deepshelf, 1x Melonshelf, 1x Endshelf"

You do not have to place the blocks exactly as I do, these are just an example.
![](img/apoth10_unbreakcharm.png){.center}

### Tome of Superior Scrapping

Same setup as [Tome of Extraction](#tome-of-extraction)

!!! info "3x Echoing Deepshelf, 1x Soul-Touched Deepshelf, 1x Endshelf, 1x Draconic Endshelf"
!!! info "3x Soul-Touched Sculkshelf, 1x Draconic Endshelf"

![](img/apoth10_scrapping_extraction.png){.center}
![](img/apoth10_supscrapping.png){.center}

### Tome of Extraction

Same setup as [Tome of Superior Scrapping](#tome-of-superior-scrapping)

!!! info "3x Echoing Deepshelf, 1x Soul-Touched Deepshelf, 1x Endshelf, 1x Draconic Endshelf"
!!! info "4x Soul-Touched Sculkshelf, 1x Draconic Endshelf"

![](img/apoth10_scrapping_extraction.png){.center}
![](img/apoth10_extraction.png){.center}

### Library of Alexandria

!!! info "7x Echoing Deepshelf, 3x Draconic Endshelf, 2x Soul-Touched Deepshelf"
!!! info "6x Soul-Touched Sculkshelf, 3x Melonshelf, 2x Draconic Endshelf, 2 Infused Seashelf"

![](img/apoth10_library.png){.center}

### Trident

!!! info "5x Echoing Deepshelf, 2x Soul-Touched Deepshelf"
!!! info "4x Echoing Sculkshelf, 1x Melonshelf, 1x Normal Bookshelf"

![](img/apoth10_trident.png){.center}

### Bottle o' Enchanting

=== "1 Bottle"
!!! info "2x Echoing Sculkshelf"

![](img/apoth10_xpbottle1.png){.center}

=== "8 Bottles"
!!! info "5x Echoing Sculkshelf, 1x Soul-Touched Sculkshelf"

![](img/apoth10_xpbottle8.png){.center}

=== "32 Bottles"
!!! info "5x Echoing Sculkshelf, 3x Soul-Touched Sculkshelf, 1x Draconic Endshelf"

![](img/apoth10_xpbottle32.png){.center}

> Apothic Enchanting | [CurseForge](https://legacy.curseforge.com/minecraft/mc-mods/apothic-enchanting)
25 changes: 24 additions & 1 deletion docs/atm10/faq.md
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Expand Up @@ -25,14 +25,37 @@ authors:
??? Question "How do I increase claimed/force loaded chunks?"
- Add claimed chunks: `/ftbchunks admin extra_claim_chunks <player> <set/add> <amount>`
- Add force-loaded chunks: `/ftbchunks admin extra_force_load_chunks <player> <add/set> <amount>`
??? Question "When I mine Allthemodium/Vibranium/Unobtainium it doesn't drop anything!"
It's caused by the `Miner's Fervor` enchantment, remove it and try breaking it again.

???+ Warning "Technical FAQs"
???+ Question "Why isn't '`insert name`' mod in ATM10 yet?"
???+ Question "Why isn't '`insert mod name`' in ATM10 yet?"
ATM packs does not literally contain "All The Mods". Our main focus is having mods that's not: 1) buggy, 2) ruins performance or progression and 3) is updated to 1.21. If a mod supports Minecraft version **1.21**, and **Neo Forge**, you may make a [suggestion](https://github.com/AllTheMods/ATM-10/issues/2).

???+ Question "I found a bug/dupe in the pack. How can I report it?"
To report bugs, dupes or similar, head over to the [ATM10 GitHub](https://github.com/AllTheMods/ATM-10/issues) and open a new issue describing the occurrence.

??? Question "My screen is shaking like im getting hurt and I can't do anything!"
Backup your world, then download [NBT Explorer](https://github.com/jaquadro/NBTExplorer) from GitHub.
!!! warning "Make sure you shutdown your world/server before attempting this!"

=== "Singleplayer"
1. Go to `AlltheMods9ATM9\saves\theNameOfYourWorld` and open `level.dat` with NBT Explorer.
2. Go to `Date -> Player` and set `AbsorptionAmount` to `1`.
3. Scroll down and set `Health` to `1`.
4. Save the file and start your world

=== "Multiplayer"
1. Go to `world/playerdata` and find the affected player's UUID `playerUUID.dat` file and open it with NBT Explorer.
2. Go to `Date -> Player` and set `AbsorptionAmount` to `1`.
3. Scroll down and set `Health` to `1`.
4. Save the file and start your server.
![type:video](../atm9/img/faqNAHealthvid.mp4)

??? Question "What are the recommended Java arguments for this pack?"
- **Client arguments**: send `?args21` in the **#bot-spam** channel in our [Discord](https://discord.com/invite/allthemods).
- **Server arguments**: send `?svargs21` in the **#bot-spam** channel in our [Discord](https://discord.com/invite/allthemods).
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2 changes: 1 addition & 1 deletion docs/atm6/.pages
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@@ -1,5 +1,5 @@
nav:
- "ATM6 - To The Sky" : sky
- README.md
- F.A.Q: faq.md
- FAQ: faq.md
- ...
2 changes: 1 addition & 1 deletion docs/atm6/README.md
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Expand Up @@ -5,7 +5,7 @@ description: All The Mods 6 Guides

# All The Mods 6

[![](img/atm6Logo.png){.center}](https://www.curseforge.com/minecraft/modpacks/all-the-mods-6)
[![](img/atm6Logo.png){.center}](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-6)

**All the Mods** started out as a private pack for just a few friends of mine that turned into something others wanted to play! It has all the basics that most other "big name" packs include but with a nice mix of some of newer or lesser-known mods as well.

Expand Down
4 changes: 2 additions & 2 deletions docs/atm6/faq.md
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@@ -1,10 +1,10 @@
# F.A.Q
# FAQ

??? Question "How do I get started?"
If your new to modded, allthemods, or minecraft in general, please take a look at our getting started guide.

??? Question "Is there a list of mods?"
Yes, on [CurseForge](README.md)
Yes, on [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-6/relations/dependencies)

??? Question "How to chunk load chunks?"
Chunkloading is handled by FTB Chunks. Open your map where you claim chunks and once you have a chunk claimed, shift click that same chunk. It should show a red X through the chunk, showing that it is force loaded.
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5 changes: 5 additions & 0 deletions docs/atm6/sky/README.md
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Expand Up @@ -5,4 +5,9 @@ description: ATM6:TTS Guides

# ATM6 - To The Sky

**All The Mods** is taking its feet off of the ground, going to the sky for its expansion into the void, play with all of the mods that you are used to with ATM6, with fresh configuration changes to adjust them to its new environment with **ex nihilio** and **ex compressum** now joining the party.

![type:video](https://youtube.com/embed/vmL1R0SWbpY)
![type:video](https://youtube.com/embed/A7soYJsqXNA)

> All The Mods 6 - To The Sky | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-6-to-the-sky-atm6s) | [GitHub](https://github.com/AllTheMods/atm6-sky)
File renamed without changes.
25 changes: 16 additions & 9 deletions docs/atm6/sky/faq.md
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@@ -1,9 +1,16 @@
# F.A.Q

| Question | Answer
| ------- | ----
| **How do I get started?** | If your new to modded, allthemods, or minecraft in general, please take a look at our getting started guide. \
| **Is there a list of mods?** | Yes, on [CurseForge](README.md)
| **Where can I find AllTheModium, Vibranium, & Unobtanium?** | Look in the in game book Allthemodium or search the ores in JEI and view the tooltips. There is additional information in the Allthemodium book.
| **World Type** | `level-type=skyblockbuilder\:custom_skyblock`
| **Commands** (More on [Github](http://github.com/MelanX/SkyblockBuilder/blob/1.16.x/README.md)) | Create Island: `/skyblock create`, TP to Island: `/skyblock home`, TP to Spawn: `/skyblock spawn`.
# FAQ

???+ question "How do I get started?"
If you're new to modded, AllTheMods, or Minecraft in general, please take a look at our getting started guide.

???+ question "Is there a list of mods?"
Yes, on [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-6-to-the-sky-atm6s/relations/dependencies)

???+ question "Where can I find AllTheModium, Vibranium, & Unobtanium?"
Look in the in game book Allthemodium or search the ores in JEI and view the tooltips. There is additional information in the Allthemodium book.

???+ question "World Type"
`level-type=skyblockbuilder\:custom_skyblock`

???+ question "Commands (More on [Github](http://github.com/MelanX/SkyblockBuilder/blob/1.16.x/README.md))"
Create Island: `/skyblock create`, TP to Island: `/skyblock home`, TP to Spawn: `/skyblock spawn`.
2 changes: 1 addition & 1 deletion docs/atm8/README.md
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Expand Up @@ -13,8 +13,8 @@ In **All the Mods 8** we will continue the tradition adding many new mods while

Does "**All the Mods**" really contain **ALL THE MODS**? No, of course not.

![type:video](https://youtube.com/embed/tBPDE-yYPR8)
![type:video](https://youtube.com/embed/TuBvR6DeZs0)
![type:video](https://youtube.com/embed/LnMbb_Tzt-E)
![type:video](https://youtube.com/embed/tBPDE-yYPR8)

> All The Mods 8 | [CurseForge](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-8) | [GitHub](https://github.com/AllTheMods/ATM-8/)
4 changes: 3 additions & 1 deletion docs/atm9/README.md
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Expand Up @@ -7,6 +7,8 @@ description: ATM9 Intro Description

[![](img/atm9Logo.png){.center}](https://legacy.curseforge.com/minecraft/modpacks/all-the-mods-9)

**ATM9** has over **400 mods** and countless quests and a built in proper endgame. Can you craft the **ATM Star**? Do you dare take on the **Gregstar**?

**All The Mods** started out as a private pack for just a few friends that turned into something others wanted to play! It has all the basics that most other "big name" packs include but with a nice mix of some of newer or lesser-known mods as well.

In **All the Mods 9** we will continue the tradition adding many new mods while going for more stability.
Expand All @@ -15,7 +17,7 @@ Does "**All the Mods**" really contain **ALL THE MODS**? No, of course not.

We use a few versions of **[Complementary Shaders](https://www.complementary.dev/shaders/)** and if there are any issues with them that all falls on us for using them in our pack. If you want to learn more about them please check them out on their [website](https://www.complementary.dev).

![type:video](https://youtube.com/embed/uGO90Cg7M2k)
![type:video](https://youtube.com/embed/z9MgI39GMcc)
![type:video](https://youtube.com/embed/S4zy6qQWq8U)
![type:video](https://youtube.com/embed/pugmsBEagBk)

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35 changes: 29 additions & 6 deletions docs/atm9/faq.md
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Expand Up @@ -11,6 +11,12 @@ authors:
---

???+ Abstract "Gameplay FAQs"
??? Question "What's the little 3D cube next to my crosshair?"
It's from Quark, the default keybind to toggle it is ++k++.

??? Question "There are yellow numbers on all my inventory slots!"
It's from Super Factory Manager, the default keybind to toggle it is ++ctrl+i++.

??? Question "There's a ghost/easter egg that appears every few minutes!"
The ghost is from Corail Tombstone, you can disable by doing `/tbgui` locate the ghost toggle under effect. This toggle will only show if your GUI scale is set to 4.

Expand All @@ -31,12 +37,9 @@ authors:
- Drop an anvil onto **Obsidian** with the enchanted book/weapon along with **Books** for each separate enchantment (EX: You have a book with 3 different enchants, you'd need 3 books to split those enchants).
- Enchant the anvil with **Splitting** (Only splits books/weapons with 1 enchant) or **Obliteration** (Splits any number of enchants)
- Use the **Enchantment Extractor** from Industrial Foregoing. Provide it with **Books** and **Power**, and it will extract each enchantment on all enchanted items/books to singular books. It can also be configured to push extracted enchantments into the **Enchantment Library** from Apotheosis.

??? Question "What's the little 3D cube next to my crosshair?"
It's from Quark, the default keybind to toggle it is ++k++.
??? Question "There are yellow numbers on all my inventory slots!"
It's from Super Factory Manager, the default keybind to toggle it is ++ctrl+i++.
??? Question "When I mine Allthemodium/Vibranium/Unobtainium it doesn't drop anything!"
It's caused by the `Miner's Fervor` enchantment, remove it and try breaking it again.

??? Question "How do I find '`insert name`' biome?"
**Nature's Compass** is a really nice tool to find any and all biomes in the modpack. Craft it, right click with it in your hand, and you can run the search for any biome you are looking for (such as the Deep Dark).
Expand All @@ -55,6 +58,26 @@ authors:
- Add force-loaded chunks: `/ftbchunks admin extra_force_load_chunks <player> <add/set> <amount>`

???+ Warning "Technical FAQs"
??? Question "My screen is shaking like im getting hurt and I can't do anything!"

Backup your world, then download [NBT Explorer](https://github.com/jaquadro/NBTExplorer) from GitHub.

!!! warning "Make sure you shutdown your world/server before attempting this!"

=== "Singleplayer"
1. Go to `AlltheMods9ATM9\saves\theNameOfYourWorld` and open `level.dat` with NBT Explorer.
2. Go to `Date -> Player` and set `AbsorptionAmount` to `1`.
3. Scroll down and set `Health` to `1`.
4. Save the file and start your world

=== "Multiplayer"
1. Go to `world/playerdata` and find the affected player's UUID `playerUUID.dat` file and open it with NBT Explorer.
2. Go to `Date -> Player` and set `AbsorptionAmount` to `1`.
3. Scroll down and set `Health` to `1`.
4. Save the file and start your server.
![type:video](img/faqNAHealthvid.mp4)

??? Question "I have my chunks force loaded, but they don't run when I'm logged off."
??? Info "In-game (Requires OP)"
1. Press ++m++ to open the map.
Expand All @@ -71,7 +94,7 @@ authors:
??? Question "What's the difference between ATM9 and ATM9: No Frills?"
[Here is a comparison](https://www.modpackindex.com/modpacks/compare?modpacks=64056,74905)
??? Question "Why isn't '`insert name`' mod in ATM9 yet?"
??? Question "Why isn't '`insert mod name`' in ATM9?"
ATM packs does not literally contain "All The Mods". Our main focus is having mods that's not: 1) buggy, 2) ruins performance or progression. If a mod supports Minecraft version **1.20.1**, and **Forge** (Not NeoForge), you may make a [suggestion](https://github.com/AllTheMods/ATM-9/issues/1).

??? Question "I found a bug/dupe in the pack. How can I report it?"
Expand Down
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