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refactor: use double instead of float #564

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merged 12 commits into from
Feb 7, 2025

docs: update CHANGELOG.md

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Merged

refactor: use double instead of float #564

docs: update CHANGELOG.md
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Codacy Production / Codacy Static Code Analysis succeeded Feb 7, 2025 in 0s

Your pull request is up to standards!

Codacy found no issues in your code

Annotations

Check warning on line 623 in server/src/main/java/org/allaymc/server/entity/component/EntityBaseComponentImpl.java

See this annotation in the file changed.

@codacy-production codacy-production / Codacy Static Code Analysis

server/src/main/java/org/allaymc/server/entity/component/EntityBaseComponentImpl.java#L623

The method 'createDeltaMovePacket(Location3dc, boolean)' has an NPath complexity of 256, current threshold is 200

Check warning on line 450 in server/src/main/java/org/allaymc/server/world/service/AllayEntityPhysicsService.java

See this annotation in the file changed.

@codacy-production codacy-production / Codacy Static Code Analysis

server/src/main/java/org/allaymc/server/world/service/AllayEntityPhysicsService.java#L450

The method 'moveAlongAxisAndStopWhenCollision(AABBd, double, Vector3d, int)' has an NPath complexity of 3536, current threshold is 200