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LingoStrat AI:Focused on Strategy Games with Natural Language Interaction

言策科技,专攻自然语言交互策略游戏

Game Character Behavior Customization System Based on Natural Language Interaction

CN doc EN doc Wechat Group License: Apache2.0

📖 Overview

Developed behavior trees for game characters using large language models and API frameworks, tailored for open-source sandbox RPG and SLG games.

✨️ Surpport

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Contact Information If you have any questions or feedback about this project, please feel free to contact us. We highly appreciate your suggestions!

  • Email: alpha.hz.liu@gmail.com
  • GitHub Issues: For more technical inquiries, you can also create a new issue in our GitHub repository. We will respond to all questions quickly.

👨‍💻‍ Contributors

Made with contrib.rocks.

⚖️ License

  • Source Code Licensing: Our project's source code is licensed under the Apache 2.0 License. This license permits the use, modification, and distribution of the code, subject to certain conditions outlined in the Apache 2.0 License.
  • Data Licensing: The related data utilized in our project is licensed under CC BY-NC 4.0. This license explicitly permits non-commercial use of the data. We would like to emphasize that any models trained using these datasets should strictly adhere to the non-commercial usage restriction and should be employed exclusively for research purposes.

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Language based game unit control system

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