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Make interrupts work when OS is on #209
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tehKaiN
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# Conflicts: # tools/src/audio_conv.cpp
allows animating stuff in vblank while loading files
those kinds of checks desperately need assert()
# Conflicts: # src/ace/managers/blit.c
makes significant difference for streamed assets scenario
# Conflicts: # src/ace/managers/system.c # tools/src/common/palette.h
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Description
Adds wrappers for OS int handlers which call user- and engine-registered interrupt handlers. Makes keyboard work when OS is on, also all other interrupt-related stuff.
Motivation and Context
Fixes #160 and makes the OS-disabling completely optional. Big opportunity for making multiplayer games, especially for cable-/network-linked Amigas.
How Has This Been Tested?
Used in Aminer, no problems so far. Will be merged upon game's release or near it.
Still needs a bit of work to allow polling mode of audio interrupts under OS - currently the int server is always set up.
Types of changes
Checklist