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RPGGameKit for SpriteKit

— By Amory Rouault —

Context

I was developing a RPG game using SpriteKit. I struggled a lot when trying to create the basics while implementing my game. I was constantly adding Swift extensions so that Sprite Kit would suit my needs. So I decided to make a game kit that gives me all I need to develop the basics and would let me add features that are specifics to my game.

Configuration

I use Xcode 12.3.

This kit was made for pixel art so the assets must be 16x16 or 32x32.

The game must me played in landscape mode.

I developed it for iOS.

Get started

Use the GitHub link to add the package to your Xcode project.

More detail will be added...

Goals

Entity

  • Movement
  • Animations
  • Camera
  • Inventory

NPC

  • Interaction

Scenes

  • Collisions
  • Navigation between scenes
  • Animations between scenes
  • Level design
  • Collectable items

UI

  • Button
  • HUD
  • Dialog
  • Quiz

Others

  • Interaction feedback
  • Gesture detection
  • Audio
  • Save/Load
  • Support 16x16 and 32x32

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