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Update – Noise #183

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Dawie3565 opened this issue Apr 6, 2023 · 1 comment
Closed

Update – Noise #183

Dawie3565 opened this issue Apr 6, 2023 · 1 comment

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@Dawie3565
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Update ASE Noise Functions

Update: Voronoi Node
--- remove the toggle for “Unity Voronoi” and relace with enum for hash type this check box was based off a Unity version pre 12x and is no longer correct
--- add option for hash type “Deterministic” and “Non-Deterministic”

Note: Unity uses the term “LegacySine” however it may be better for ASE to call this “Non-Deterministic”
I would also consider an option for input custom Hash then users can build more custom hash types in future.

Hash Type
-- Deterministic
-- Non-Deterministic
-- Custom Hash

Update: Noise Generator Node
--- add option for hash type “Deterministic” and “Non-Deterministic”

New Function: Gradient Noise Node
--- add new function to match SG node
https://docs.unity3d.com/Packages/com.unity.shadergraph@16.0/manual/Gradient-Noise-Node.html

@Dawie3565 Dawie3565 added this to the ASE v1.9.1.7 milestone Apr 6, 2023
@Dawie3565 Dawie3565 changed the title Update ASE Noise Functions Update – Noise Functions Apr 10, 2023
@Dawie3565 Dawie3565 changed the title Update – Noise Functions Update – Noise Apr 10, 2023
@Dawie3565 Dawie3565 modified the milestones: ASE v1.9.1.11, ASE v1.9.1.12 Aug 8, 2023
@diogovtx diogovtx modified the milestones: ASE v1.9.3.11, Backlog Apr 10, 2024
@Dawie3565
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close and moved to Item #347 for tracking

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