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Rotation
Scott Hunter edited this page May 29, 2019
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7 revisions
This page describes the possible content of a CZML document or stream. Please read CZML Structure for an explanation of how a CZML document is put together.
Defines a rotation that transforms a vector expressed in one axes and transforms it to another.
Extends: InterpolatableProperty
Extends: DeletableProperty
Interpolatable: yes
Examples:
{
"rotation": {
"unitQuaternion": [ 0.0, 0.0, 0.0, 1.0 ]
}
}
{
"rotation": {
"interpolationAlgorithm": "LINEAR",
"interpolationDegree": 1,
"epoch": "2012-03-15T10:00:00Z",
"unitQuaternion": [
0, 0.45652188368372576, -0.049580035995243577, -0.8819344359461565, 0.10640131785324795,
300, 0.309688526062018, -0.0592870464529779, -0.945283886004075, 0.0837641797515638,
600, 0.15524757622990795, -0.06613430791377527, -0.9841132393764626, 0.05518673278488507
]
}
}
unitQuaternion - UnitQuaternionValue
The rotation specified as a 4-dimensional unit magnitude quaternion, specified as [X, Y, Z, W]
.
reference - ReferenceValue
The rotation specified as a reference to another property.