Evolution RTS is a free an Open Source RTS game designed using the Spring Engine. It has been in development for over 5 years and receives updates often. Its gameplay is designed specifically to appeal to gamers of all skill levels. The gameplay is designed around the use of unit groups, and the mixture of your unit group often will determine how successful you are in battle, as opposed to churning out hundreds of the same unit continually.
The economy and teching system is easy to learn and use. The game itself supplies many tools that make managing your economy easier so that you can focus more on crushing your enemy than of playing simcity in your base. Units interact using realistic physics and varied terrain (you can actually micro units in order to dodge projectiles!).
Projectiles and units use a realistic physics system which allow for unprecedented control and gameplay. Micro your units to avoid projectiles. Hide behind terrain for cover. Control the battlefield and a level that feels the most comfortable to you, whether zoomed in controlling individual units, zoomed out viewing the entire map and issuing orders on a macro scale, or somewhere in between! You are in complete control! Set builders on repeat so that they repeat the orders you give infinitely until they die. Adjust builder priority in order to control the amount of resources allocated to that specific builder’s construction project. Hide your army in rocks and foilage completely undetected and lie in wait to ambush your enemy!Gameplay geared towards casual gamers in addition to hardcore rts fans, as opposed to only being fun to play at the higher levels
Automatic ladder ranking and replay system http://replays.springrts.com/
Completely free, forever! Open Source! http://www.source.evolutionrts.info
Evolution RTS is a continually evolving and developing game; Come and join our community! We love having more people to talk to and play with! Pre-emptively, welcome to our community!