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# Visual Studio 2015 user specific files | ||
.vs/ | ||
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# Visual Studio 2015 database file | ||
*.VC.db | ||
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# Compiled Object files | ||
*.slo | ||
*.lo | ||
*.o | ||
*.obj | ||
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# Precompiled Headers | ||
*.gch | ||
*.pch | ||
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# Compiled Dynamic libraries | ||
*.so | ||
*.dylib | ||
*.dll | ||
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# Fortran module files | ||
*.mod | ||
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# Compiled Static libraries | ||
*.lai | ||
*.la | ||
*.a | ||
*.lib | ||
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# Executables | ||
*.exe | ||
*.out | ||
*.app | ||
*.ipa | ||
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# These project files can be generated by the engine | ||
*.xcodeproj | ||
*.xcworkspace | ||
*.sln | ||
*.suo | ||
*.opensdf | ||
*.sdf | ||
*.VC.db | ||
*.VC.opendb | ||
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# Precompiled Assets | ||
SourceArt/**/*.png | ||
SourceArt/**/*.tga | ||
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# Binary Files | ||
Binaries/* | ||
Plugins/*/Binaries/* | ||
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# Builds | ||
Build/* | ||
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# Whitelist PakBlacklist-<BuildConfiguration>.txt files | ||
!Build/*/ | ||
Build/*/** | ||
!Build/*/PakBlacklist*.txt | ||
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# Don't ignore icon files in Build | ||
!Build/**/*.ico | ||
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# Built data for maps | ||
*_BuiltData.uasset | ||
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# Configuration files generated by the Editor | ||
Saved/* | ||
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# Compiled source files for the engine to use | ||
Intermediate/* | ||
Plugins/*/Intermediate/* | ||
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# Cache files for the editor to use | ||
DerivedDataCache/* | ||
# | ||
# This file tells Git about engine files that never really belong in source control. They are usually build products, log | ||
# files and intermediate files generated from a compiler or the engine runtime. | ||
# | ||
# | ||
# NOTE: | ||
# Paths that start with / match paths relative to the root (where the .gitignore file is) | ||
# Paths that end with / will match a folder and all files under it (but not a regular file with no extension) | ||
# Use * for wildcards. Wildcards stop at path separators | ||
# Use ** for a wildcard that spans path separators | ||
# Paths in this file should use forward slash characters, not back slashes | ||
# Use \ to escape special characters like ! and # | ||
# Use ! to negate a previous pattern. But it doesn't work if the parent sub-folder was masked out already. | ||
# | ||
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# Ignore all files by default, but scan all directories | ||
* | ||
!*/ | ||
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# C/C++ source files | ||
!*.c | ||
!*.cc | ||
!*.cpp | ||
!*.cpp.template | ||
!*.h | ||
!*.h.template | ||
!*.hpp | ||
!*.inl | ||
!*.inc | ||
!*.m | ||
!*.mm | ||
!*.rc | ||
!*.rc2 | ||
!*.def | ||
!*.exp | ||
!*.manifest | ||
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# ISPC files | ||
!*.ispc | ||
!*.isph | ||
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# Re-ignore vs host manifest | ||
*.vshost.exe.manifest | ||
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# Java source files | ||
!*.java | ||
!*.java.template | ||
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# C# source files | ||
!*.cs | ||
!*.cs.template | ||
!*.aspx | ||
!*.resx | ||
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# Shader formats | ||
!*.usf | ||
!*.ush | ||
!*.hlsl | ||
!*.glsl | ||
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# Text files | ||
!*.txt | ||
!*.md | ||
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# Swift files | ||
*.swift | ||
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# Script files | ||
!*.bat | ||
!*.sh | ||
!*.pl | ||
!*.py | ||
!*.js | ||
!*.ts | ||
!*.command | ||
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# Other configuration and markup files | ||
!*.ini | ||
!*.json | ||
!*.tps | ||
!*.xml | ||
!*.xaml | ||
!*.uproject | ||
!*.uplugin | ||
!*.html | ||
!*.html.template | ||
!*.css | ||
!*.udn | ||
!*.config | ||
!*.version | ||
!.git* | ||
!.editorconfig | ||
!.plist | ||
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# Projects and makefiles | ||
!*.cmake | ||
!*.mk | ||
!*.dsp | ||
!*.dsw | ||
!*.csproj | ||
!*.vcproj | ||
!*.vcxproj | ||
!*.vcxproj.filters | ||
!*.sln | ||
!*.xcodeproj | ||
!*.xcconfig | ||
!*.vsprops | ||
!*.snippet | ||
!Makefile | ||
!Makefile.* | ||
!Settings.settings | ||
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# Specific names | ||
!README | ||
!AUTHORS | ||
!LICENSE | ||
!FAQ | ||
!VERSION | ||
!ChangeLog | ||
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# Ignore Unix backup files | ||
*~ | ||
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# Exceptions | ||
/*.sln | ||
/*.xcodeproj | ||
/Makefile | ||
/CMakeLists.txt | ||
/cmake-build-debug | ||
*.target.xml | ||
*.dll.config | ||
*.exe.config | ||
*.exe.manifest | ||
/.kdev4/ | ||
/UE4CodeCompletionFolders.txt | ||
/UE4CodeLitePreProcessor.txt | ||
/UE5CodeCompletionFolders.txt | ||
/UE5CodeLitePreProcessor.txt | ||
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# Add exceptions for Mac Mono binaries needed to run GitDependencies.exe. | ||
!/Engine/Binaries/ThirdParty/Mono/Mac/bin/* | ||
!/Engine/Binaries/ThirdParty/Mono/Mac/etc/mono/config | ||
!/Engine/Binaries/ThirdParty/Mono/Mac/etc/mono/4.5/machine.config | ||
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/libMonoPosixHelper.dylib | ||
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/4.5/mscorlib.dll | ||
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/gac/Mono.Posix/4.0.0.0__0738eb9f132ed756/Mono.Posix.dll | ||
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/gac/Mono.Security/4.0.0.0__0738eb9f132ed756/Mono.Security.dll | ||
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/gac/System/4.0.0.0__b77a5c561934e089/System.dll | ||
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/gac/System.Configuration/4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll | ||
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/gac/System.Core/4.0.0.0__b77a5c561934e089/System.Core.dll | ||
!/Engine/Binaries/ThirdParty/Mono/Mac/lib/mono/gac/System.Xml/4.0.0.0__b77a5c561934e089/System.Xml.dll | ||
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# Exception for VirtualProduction LiveLinkVCamFiles | ||
!/Engine/Extras/VirtualProduction/LiveLinkVCAM/** | ||
/Engine/Extras/VirtualProduction/LiveLinkVCAM/UE4LiveLinkProvider.framework/UE4LiveLinkProvider | ||
/Engine/Extras/VirtualProduction/LiveLinkVCAM/UE5LiveLinkProvider.framework/UE5LiveLinkProvider | ||
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# Ignore the automatically created mono symlink | ||
/Engine/Binaries/ThirdParty/Mono/Mac/bin/mono | ||
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# Add exceptions for Linux Mono binaries needed to run GitDependencies.exe. | ||
!/Engine/Binaries/ThirdParty/Mono/Linux/bin/* | ||
!/Engine/Binaries/ThirdParty/Mono/Linux/etc/mono/config | ||
!/Engine/Binaries/ThirdParty/Mono/Linux/etc/mono/4.5/machine.config | ||
!/Engine/Binaries/ThirdParty/Mono/Linux/x86_64-unknown-linux-gnu/bin/mono-boehm | ||
!/Engine/Binaries/ThirdParty/Mono/Linux/x86_64-unknown-linux-gnu/bin/mono-sgen | ||
!/Engine/Binaries/ThirdParty/Mono/Linux/x86_64-unknown-linux-gnu/lib/libMonoPosixHelper.so | ||
!/Engine/Binaries/ThirdParty/Mono/Linux/lib/mono/4.5/mscorlib.dll | ||
!/Engine/Binaries/ThirdParty/Mono/Linux/lib/mono/gac/Mono.Posix/4.0.0.0__0738eb9f132ed756/Mono.Posix.dll | ||
!/Engine/Binaries/ThirdParty/Mono/Linux/lib/mono/gac/Mono.Security/4.0.0.0__0738eb9f132ed756/Mono.Security.dll | ||
!/Engine/Binaries/ThirdParty/Mono/Linux/lib/mono/gac/System/4.0.0.0__b77a5c561934e089/System.dll | ||
!/Engine/Binaries/ThirdParty/Mono/Linux/lib/mono/gac/System.Configuration/4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll | ||
!/Engine/Binaries/ThirdParty/Mono/Linux/lib/mono/gac/System.Core/4.0.0.0__b77a5c561934e089/System.Core.dll | ||
!/Engine/Binaries/ThirdParty/Mono/Linux/lib/mono/gac/System.Xml/4.0.0.0__b77a5c561934e089/System.Xml.dll | ||
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# Ignore the automatically created mono symlink | ||
/Engine/Binaries/ThirdParty/Mono/Linux/bin/mono | ||
/Engine/Binaries/ThirdParty/Mono/Linux/bin/mono-boehm | ||
/Engine/Binaries/ThirdParty/Mono/Linux/bin/mono-sgen | ||
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# Add exceptions for GitDependencies.exe | ||
!/Engine/Binaries/DotNET/GitDependencies.exe | ||
!/Engine/Binaries/DotNET/GitDependencies.exe.config | ||
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# Ignore NET binaries | ||
/Engine/Binaries/ThirdParty/DotNet/ | ||
/Engine/Binaries/DotNET/UnrealBuildTool/ | ||
/Engine/Binaries/DotNET/AutomationTool/ | ||
/Engine/Source/Programs/DotNETCommon/BuildUtilities/bin/ | ||
/Engine/Source/Programs/Shared/*/bin/ | ||
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# Ignore documentation generated for C# tools | ||
/Engine/Binaries/DotNET/UnrealBuildTool.xml | ||
/Engine/Binaries/DotNET/AutomationScripts/BuildGraph.Automation.xml | ||
/Engine/Binaries/DotNET/AutomationScripts/Newtonsoft.Json.xml | ||
/Engine/Binaries/DotNET/AutomationScripts/HoloLens/System.Runtime.WindowsRuntime.xml | ||
/Engine/Binaries/DotNET/AutomationScripts/HoloLens/WindowsDevicePortalWrapper.xml | ||
/Engine/Source/Programs/AutomationTool/BuildGraph/BuildGraph.Automation.xml | ||
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# Ignore Datasmith generated sources on all platforms | ||
/Engine/Binaries/**/DatasmithFacadeCSharp | ||
/Engine/Binaries/**/DatasmithSDK | ||
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# Ignore Android packageInfo.txt file | ||
Engine/Binaries/Android/packageInfo.txt | ||
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# Ignore version files in the Engine/Binaries directory created by UBT | ||
/Engine/Binaries/**/*.version | ||
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# Ignore exp files in Engine and Plugin Binaries directories as they aren't C/C++ source files | ||
/Engine/**/Binaries/**/*.exp | ||
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# Ignore temporary code folders generated by live coding | ||
enc_temp_folder/ | ||
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# Ignore content folders | ||
Content/ | ||
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# Ignore DDC | ||
/Engine/DerivedDataCache/** | ||
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# Ignore intermediate folders | ||
Intermediate/ | ||
obj/ | ||
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# Ignore any saved local files | ||
Saved/ | ||
/Engine/Programs/MemoryProfiler2/** | ||
/Engine/Programs/UnrealBuildTool/** | ||
/LocalBuilds/ | ||
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# Ignore Swarm local save files | ||
/Engine/Binaries/DotNET/SwarmAgent.DeveloperOptions.xml | ||
/Engine/Binaries/DotNET/SwarmAgent.Options.xml | ||
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# Explcitly ignore Mac DS_Store files, regardless of where they are | ||
.DS_Store | ||
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# Ignore VS / VS Code settings directory | ||
.vs | ||
.vscode | ||
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# Ignore CLion directory | ||
.idea/ | ||
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# Annoying windows files | ||
[Dd]esktop.ini | ||
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# Ignore the headers and cpp files in the clang toolchain on Linux | ||
Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/** | ||
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# Ignore USD resources copied into Binaries directory at build time | ||
/Engine/Binaries/ThirdParty/USD/** | ||
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# Ignore test json data files in NeuralNetworkInterface | ||
/Engine/Plugins/Experimental/NNI/Source/ThirdParty/Deps/json/** |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
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; /README.txt | ||
; /Extras/... | ||
; /Binaries/ThirdParty/*.dll | ||
/Commands/commands.txt | ||
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