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Emissary

Author: AndroxxTraxxon This project is using Unity 5.1 and Visual Studio. The algoritms are in C#. If you want a demo, the best thus far is the PathfindingTest.unity under the Assets/_Scenes folder. Basic in-game controls: { left click to select the green ball click and drag for multiple select double click to select all units of the same unitID right click to send a unit to another location.

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modify the unwalkable regions by duplicating the red cubes. modify the path/grass region by adding gameobjects in those respective layers

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