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Release 1.4.1

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@Andy16823 Andy16823 released this 15 Jul 20:46
· 13 commits to main since this release

Release Notes

New Features:

  • SpriteSheets: Implemented SpriteSheets to support sprite sheet functionalities.
  • Sprite Constructor for Spritesheets: Added a new constructor in Sprite for creating sprites from sprite sheets.
  • Ray2D: Introduced Ray2D to enhance 2D raycasting capabilities.
  • Raycast2D: Added Raycast2D for performing 2D raycast operations.
  • Aabb Constructor for Game Elements: Created a new constructor in Aabb for initializing game elements with axis-aligned bounding boxes.
  • HasTag in GameElement: Included the HasTag feature in GameElement to enable tagging of game elements for better management and identification.
  • AnimationCallback: Introduced AnimationCallback to handle animation events and responses.
  • Animation Hook in AnimationBehavior: Added an animation hook in AnimationBehavior to allow custom behaviors during animations.

These updates bring significant improvements to sprite handling, raycasting, game element initialization, and animation management, enhancing the overall game development experience.

Full Changelog: v-0-1-3-1...v-0-1-4-1