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- Improved dev debugging by adding `sourceRoot: true` to esbuild `buildDev()` options. - Removed unused `CustomModelData` class. - Fixed some weird incorrect `.png` extensions. - Fixed `rigRenderer.ts` failing to export any textures on variant models. - Completed the first mostly-functional build of the resource pack compiling systems. - Made `exportRig()` crash-safe. - Made `exportRig()` actually respect the "export data pack" and "export resource pack" blueprint settings. - Removed left-over `scoreboards.ts` file. - Made some small fixes to the data pack compiler. - Removed redundant try catch statement from data pack compiler. - Added `saveBlueprint()` function to `blueprintFormat.ts` - Renamed internal variables for `root_entity_summon_commands` to `custom_summon_commands` to match the user-facing naming. - Added some proper default values to some blueprint settings. - Added `Project.last_used_export_namespace` to keep track of previous exports, and clean up old files a little better. -
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