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new collections in xml
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cryham committed May 16, 2024
1 parent c3a8761 commit 4cfe019
Showing 1 changed file with 96 additions and 5 deletions.
101 changes: 96 additions & 5 deletions config/collections.xml
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// increase ver if you changed collection (this will reset user's progress for it)
// type is for putting it into gui tabs find: clrCh[MAX_COL_TYP][8]
// 0 Infinite 1 Chase (timed) 2 Extreme (hard) 3 Test
// 0 Endurance (infinite) 1 Chase (timed) 2 Extreme (hard) 3 Test
// difficulty is for text displayed in list
// "1" easy .. "3" medium .. "6" extreme
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<track name="TestC12-SR" />
</collection>

<!-- tracks -->
<collection name="#A0A0E0Dunes rocky tops" ver="1" difficulty="2" type="0" groups="1"
descr="Easy collection with terrain cars for places on top of rocky hills in desert.">
<cartype names="Terrain" />
<sim boost="0" rewind="0" />
<track name="Des1-Dunes" />
</collection>

<collection name="#90E0E0Loops #FF8030in air" ver="1" difficulty="6" type="2" groups="1"
descr="Difficult and tricky collection of gems in air below loops top, needs falling down from middle or other place.">
<cartype names="Gravel" />
<sim boost="0" />
<track name="Sav3-Loops" />
</collection>

<collection name="Rocky jungle gems" ver="1" difficulty="4" type="0" groups="1"
descr="Difficult to get place for cars in tricky, rocky dips in jungle, and few on hills. Careful for damage and use rewind to get back.">
<cartype names="Gravel" />
<sim boost="0" />
<track name="Jng3-Rocky" />
</collection>

<collection name="#C0E070Hills #FF6030in air" ver="1" difficulty="7" type="2" groups="1"
descr="Difficult gems on top of ballons with fast drone.">
<car names="Q3|R2" />
<sim boost="3" />
<track name="Sav4-Hills" />
</collection>

<collection name="SBridge terrain" ver="1" difficulty="3" type="0" groups="1"
descr="Gems located on terrain tops, and in bumpy places. Careful for damage, no rewind.">
<cartype names="Gravel" />
<sim boost="2" damage="2" rewind="0" />
<track name="Des4-SBridge" />
</collection>

<collection name="#D0D040LowJumps terrain" ver="1" difficulty="3" type="0" groups="1"
descr="Gems located on terrain tops collecting with hovercraft.">
<cartype names="Hovercraft" />
<sim boost="1" />
<track name="Des5-LowJumps" />
</collection>

<collection name="#FFC040HighJumps nearby" ver="1" difficulty="3" type="0" groups="1"
descr="Gems are on side of jumps, requiring to jump slightly to side to collect them. Rewind makes it quicker to get all from each place.">
<cartype names="Hover" />
<sim boost="3" />
<track name="Des6-HighJumps" />
</collection>

<collection name="#F0F0B0Technical floating" ver="1" difficulty="4" type="0" groups="1"
descr="Desert gems floating in air, requiring to jump off from road or nearby terrain slope to get them.">
<cartype names="Hover" />
<sim boost="3" />
<track name="Des8-Technical" />
</collection>


<collection name="Jungle fun hideout" ver="1" difficulty="4" type="0" groups="1"
descr="Jungle fun track with hidden gems.">
<cartype names="Terrain|Extreme" />
<sim boost="2" />
<track name="Jng6-Fun" />
</collection>

<collection name="Bumpy hilly bike trip" ver="1" difficulty="4" type="0" groups="1"
descr="Mud Bumps track with lots of gems in various places. Many on top of hills, some in dips, few in flat places near slopes.">
<car names="BE" />
<sim boost="3" />
<track name="Mud2-Bumps" />
</collection>

<collection name="#C0FF40Jungle temple hideout" ver="1" difficulty="3" type="0" groups="1"
<collection name="Jungle temple hideout" ver="1" difficulty="3" type="0" groups="1"
descr="Small but dense jungle track with hidden gems.">
<cartype names="Terrain|Extreme|Gravel" />
<sim boost="3" />
<track name="Jng11-Temple" />
</collection>

<collection name="#C0FF40Jungle temple treasure" ver="1" difficulty="5" type="2" groups="2"
<collection name="Jungle temple treasure" ver="1" difficulty="5" type="2" groups="2"
descr="Small but dense jungle track with hidden gems.">
<cartype names="Hover|Drone" />
<sim boost="3" />
<track name="Jng11-Temple" />
</collection>

<collection name="#C0FF40Gems on Greece hills" ver="1" difficulty="2" type="0" groups="3"
<collection name="Mad Mntn Dark" ver="1" difficulty="6" type="2" groups="3"
descr="Mad Mntn track in dark with heavy rain. Difficult places for gems, many on hexrock platforms and on top of caves or hills.">
<cartype names="Spaceship" />
<sim boost="3" damage="0" />
<track name="For9-MadMntnDark" />
</collection>

<collection name="Gems on Greece hills" ver="1" difficulty="2" type="0" groups="3"
descr="Few gems to collect on vast Greece landscape, on top of hills with good views.">
<cartype names="Extreme|Gravel|Asphalt|Hovercraft|Hover|Drone" />
<sim boost="3" />
<track name="Grc1-Long" />
</collection>

<collection name="Canyon hills" ver="1" difficulty="3" type="0" groups="3"
descr="Plenty of gems on canyon hills, few under bridges and on platforms for look out.">
<cartype names="Hover|Drone|Spaceship" />
<sim boost="3" />
<track name="Aus3-Canyon" />
</collection>

<collection name="#B0A0D0Satellite visits" ver="1" difficulty="2" type="0" groups="1"
descr="Easy collection, each satellite antenna (near road) has a gem, usually in front.">
<cartype names="Extreme" />
<sim boost="3" />
<track name="Sur7-UaraHills" />
</collection>


<!-- 🛠️ 3 Test fast -->
<!--========================================================================================================================-->
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