Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

EnhancedEglRenderer #261

Merged
merged 3 commits into from
Jul 19, 2023
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions base/include/ApraNvEglRenderer.h
Original file line number Diff line number Diff line change
Expand Up @@ -95,7 +95,7 @@ class NvEglRenderer
*/
static NvEglRenderer *createEglRenderer(const char *name, uint32_t width,
uint32_t height, uint32_t x_offset,
uint32_t y_offset);
uint32_t y_offset , bool displayOnTop);
~NvEglRenderer();

/**
Expand Down Expand Up @@ -213,7 +213,7 @@ class NvEglRenderer
* Constructor called by the wrapper createEglRenderer.
*/
NvEglRenderer(const char *name, uint32_t width, uint32_t height,
uint32_t x_offset, uint32_t y_offset);
uint32_t x_offset, uint32_t y_offset , bool displayOnTop);
/**
* Gets the pointers to the required EGL methods.
*/
Expand Down
49 changes: 49 additions & 0 deletions base/include/Command.h
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,8 @@ class Command
ValvePassThrough,
MultimediaQueueXform,
Seek,
DeleteWindow,
CreateWindow
};

Command()
Expand Down Expand Up @@ -196,6 +198,53 @@ class ValvePassThroughCommand : public Command
}
};

class EglRendererCloseWindow : public Command
{
public:
EglRendererCloseWindow() : Command(Command::CommandType::DeleteWindow)
{
}

size_t getSerializeSize()
{
return Command::getSerializeSize();
}


private:
friend class boost::serialization::access;
template<class Archive>
void serialize(Archive& ar, const unsigned int /* file_version */)
{
ar& boost::serialization::base_object<Command>(*this);
}
};

class EglRendererCreateWindow : public Command
{
public:
EglRendererCreateWindow() : Command(Command::CommandType::CreateWindow)
{
}

size_t getSerializeSize()
{
return Command::getSerializeSize() + sizeof(width) + sizeof(height) ;
}
int width;
int height;

private:
friend class boost::serialization::access;
template <class Archive>
void serialize(Archive &ar, const unsigned int /* file_version */)
{
ar &boost::serialization::base_object<Command>(*this);
ar &width;
ar &height;
}
};

class MultimediaQueueXformCommand : public Command
{
public:
Expand Down
7 changes: 6 additions & 1 deletion base/include/EglRenderer.h
Original file line number Diff line number Diff line change
Expand Up @@ -12,17 +12,19 @@ class EglRendererProps : public ModuleProps
height = _height;
width = _width;
}
EglRendererProps(uint32_t _x_offset,uint32_t _y_offset) : ModuleProps()
EglRendererProps(uint32_t _x_offset,uint32_t _y_offset,bool _displayOnTop = true) : ModuleProps()
{
x_offset = _x_offset;
y_offset = _y_offset;
height = 0;
width = 0;
displayOnTop = _displayOnTop ? 1 : 0;
}
uint32_t x_offset;
uint32_t y_offset;
uint32_t height;
uint32_t width;
bool displayOnTop;
};

class EglRenderer : public Module
Expand All @@ -33,11 +35,14 @@ class EglRenderer : public Module

bool init();
bool term();
bool closeWindow();
bool createWindow(int width, int height);
protected:
bool process(frame_container& frames);
bool processSOS(frame_sp& frame);
bool validateInputPins();
bool shouldTriggerSOS();
bool handleCommand(Command::CommandType type, frame_sp& frame);
private:
class Detail;
boost::shared_ptr<Detail> mDetail;
Expand Down
60 changes: 52 additions & 8 deletions base/src/EglRenderer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2,12 +2,13 @@
#include "EglRenderer.h"
#include "ApraNvEglRenderer.h"
#include "DMAFDWrapper.h"
#include "Command.h"

class EglRenderer::Detail
{

public:
Detail(uint32_t _x_offset, uint32_t _y_offset, uint32_t _width, uint32_t _height): x_offset(_x_offset), y_offset(_y_offset), width(_width), height(_height) {}
Detail(uint32_t _x_offset, uint32_t _y_offset, uint32_t _width, uint32_t _height , bool _displayOnTop): x_offset(_x_offset), y_offset(_y_offset), width(_width), height(_height), displayOnTop(_displayOnTop) {}

~Detail()
{
Expand All @@ -17,17 +18,17 @@ class EglRenderer::Detail
}
}

bool init(uint32_t _height, uint32_t _width){
bool init(uint32_t _height, uint32_t _width , bool _displayOnTop){
uint32_t displayHeight, displayWidth;
NvEglRenderer::getDisplayResolution(displayWidth,displayHeight);
if(height!=0 && width!=0){
x_offset += (displayWidth-width)/2;
y_offset += (displayHeight-height)/2;
renderer = NvEglRenderer::createEglRenderer(__TIMESTAMP__, width, height, x_offset, y_offset);
renderer = NvEglRenderer::createEglRenderer(__TIMESTAMP__, width, height, x_offset, y_offset,displayOnTop);
}else{
x_offset += (displayWidth-_width)/2;
y_offset += (displayHeight-_height)/2;
renderer = NvEglRenderer::createEglRenderer(__TIMESTAMP__, _width, _height, x_offset, y_offset);
renderer = NvEglRenderer::createEglRenderer(__TIMESTAMP__, _width, _height, x_offset, y_offset, displayOnTop);
}
if (!renderer)
{
Expand All @@ -38,18 +39,27 @@ class EglRenderer::Detail
return true;
}

bool destroyWindow()
{
if(renderer)
{
delete renderer;
}
}

bool shouldTriggerSOS()
{
return !renderer;
}

NvEglRenderer *renderer = nullptr;
uint32_t x_offset,y_offset,width,height;
bool displayOnTop;
venkat0907 marked this conversation as resolved.
Show resolved Hide resolved
};

EglRenderer::EglRenderer(EglRendererProps props) : Module(SINK, "EglRenderer", props)
{
mDetail.reset(new Detail(props.x_offset,props.y_offset, props.width, props.height));
mDetail.reset(new Detail(props.x_offset,props.y_offset, props.width, props.height,props.displayOnTop));
}

EglRenderer::~EglRenderer() {}
Expand Down Expand Up @@ -103,7 +113,7 @@ bool EglRenderer::processSOS(frame_sp& frame)
auto frameType = inputMetadata->getFrameType();
int width = 0;
int height =0;

switch (frameType)
{
case FrameMetadata::FrameType::RAW_IMAGE:
Expand All @@ -124,11 +134,45 @@ bool EglRenderer::processSOS(frame_sp& frame)
throw AIPException(AIP_FATAL, "Unsupported FrameType<" + std::to_string(frameType) + ">");
}

mDetail->init(height, width);
mDetail->init(height,width,mDetail->displayOnTop);
return true;
}

bool EglRenderer::shouldTriggerSOS()
{
return mDetail->shouldTriggerSOS();
}
}

bool EglRenderer::handleCommand(Command::CommandType type, frame_sp &frame)
{
if (type == Command::CommandType::DeleteWindow)
{
EglRendererCloseWindow cmd;
getCommand(cmd, frame);
mDetail->destroyWindow();
return true;
}
else if (type == Command::CommandType::CreateWindow)
{
EglRendererCreateWindow cmd;
getCommand(cmd, frame);
mDetail->init(cmd.width, cmd.height,mDetail->displayOnTop);
return true;
}
return Module::handleCommand(type, frame);
}

bool EglRenderer::closeWindow()
{
EglRendererCloseWindow cmd;
return queueCommand(cmd);
}

bool EglRenderer::createWindow(int width, int height)
{
EglRendererCreateWindow cmd;
cmd.width = width;
cmd.height = height;
return queueCommand(cmd);
}

40 changes: 36 additions & 4 deletions base/src/NvEglRenderer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,7 @@
#include "NvLogging.h"
#include "nvbuf_utils.h"
#include "NvElement.h"
#include "Logger.h"
#include <cstring>
#include <sys/time.h>

Expand All @@ -52,7 +53,7 @@ PFNGLEGLIMAGETARGETTEXTURE2DOESPROC NvEglRenderer::glEGLImageTargetTexture2D

using namespace std;

NvEglRenderer::NvEglRenderer(const char *name, uint32_t width, uint32_t height, uint32_t x_offset, uint32_t y_offset)
NvEglRenderer::NvEglRenderer(const char *name, uint32_t width, uint32_t height, uint32_t x_offset, uint32_t y_offset , bool displayOnTop)
{
int depth;
int screen_num;
Expand Down Expand Up @@ -109,7 +110,19 @@ NvEglRenderer::NvEglRenderer(const char *name, uint32_t width, uint32_t height,
window_attributes.background_pixel =
BlackPixel(x_display, DefaultScreen(x_display));

window_attributes.override_redirect = 1;
window_attributes.override_redirect = displayOnTop;
Atom WM_HINTS;
if(window_attributes.override_redirect == 0)
{
struct
{
unsigned long flags;
unsigned long functions;
unsigned long decorations;
long inputMode;
unsigned long status;
} WM_HINTS = { (1L << 1), 0, 0, 0, 0 }; // this we added to remove title bar
}

x_window = XCreateWindow(x_display,
DefaultRootWindow(x_display), x_offset,
Expand All @@ -120,6 +133,25 @@ NvEglRenderer::NvEglRenderer(const char *name, uint32_t width, uint32_t height,
(CWBackPixel | CWOverrideRedirect),
&window_attributes);


if(window_attributes.override_redirect == 0)
{
XStoreName(x_display, x_window, "ApraEglRenderer");
XFlush(x_display);

XSizeHints hints;
hints.x = x_offset;
hints.y = y_offset;
hints.width = width;
hints.height = height;
hints.flags = PPosition | PSize;
XSetWMNormalHints(x_display, x_window, &hints);

WM_HINTS = XInternAtom(x_display, "_MOTIF_WM_HINTS", True);
XChangeProperty(x_display, x_window, WM_HINTS, WM_HINTS, 32,
PropModeReplace, (unsigned char *)&WM_HINTS, 5);
}

XSelectInput(x_display, (int32_t) x_window, ExposureMask);
XMapWindow(x_display, (int32_t) x_window);
gc = XCreateGC(x_display, x_window, 0, NULL);
Expand Down Expand Up @@ -445,10 +477,10 @@ NvEglRenderer::setFPS(float fps)
NvEglRenderer *
NvEglRenderer::createEglRenderer(const char *name, uint32_t width,
uint32_t height, uint32_t x_offset,
uint32_t y_offset)
uint32_t y_offset , bool displayOnTop)
{
NvEglRenderer* renderer = new NvEglRenderer(name, width, height,
x_offset, y_offset);
x_offset, y_offset , displayOnTop);
return renderer;
}

Expand Down
Loading
Loading