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ALTTP: Rename Map/Compass/Big Key Chests and similar to something more informative #2821
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Dungeon chests named for their vanilla contents have been renamed to describe their locations instead.
The Location Groups for ALTTP have now been updated to include Key Drop locations.
One location where Key Drops were listed had not been updated in the refactoring. This corrects that.
You should follow this guide to get set up with running from source, and do some testing yourself before opening to peer review: |
Aliases were added, in the form of location groups, with the intent of allowing the renamed locations to be referenced in plando and hints by their old names. But testing shows that these aliases do not work for either one, at least not as intended. So they are being removed.
I have now run several tests, with various player settings: Standard/Open/Inverted world state, Key Drop Shuffle on or off, Entrance Shuffle, etc. Everything seems to behave as it should. |
Some new rules have been added since this PR first opened, using the old chest names. This push refactors those to the new names as well.
What is this currently waiting on? And how does one change the labels? |
What is this fixing or adding?
A number of locations in ALTTP have names that are unhelpful in determining where to go within their respective dungeons in order to find those checks. The Big Key Chests in particular often get confused with the Big Chests, causing unnecessary difficulty to new players. This PR renames the Map, Compass, and Big Key Chests, along with a small number of other chests that were named for their vanilla contents, giving them names that better describe where in their respective dungeons they appear.
How was this tested?
I do not know how to run from source, and as such, have not been able to test this. I would recommend generating a few games of ALTTP with various settings (Entrance Shuffle, Inverted) and checking to make sure nothing explodes on any of them. I would also suggest digging into the spoiler logs for such generations to ensure the new chest names, not the old ones, appear there.