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Bomb Rush Cyberfunk: Implement new game #2925
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Read through the code, looked fine for the most part. Did lots of test gens, they fixed errors found pretty quickly, and I was unable to find more errors.
Did not test the client -- I'm assuming their beta tests are sufficient for that.
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I'm not the most knowledgeable person with Python, so I may be missing some issues. That being said, the main issue is the indentation of several funcs in rules making it hard to parse.
Would also recommend making some tests, in particular:
- A test to ensure that adding/remove rep items works as intended. (Due to collect and remove)
- A test to ensure the correct graffiti count is gotten at various points in the game. (So that refactoring or other changes in that area doesn't break other parts.)
- Adjust description for "Extra REP Required" option - Rework graffiti spot rules - Adjust game docs - Add more tests
Oops (it actually still does what it's supposed to anyway because of how my methods from `Rules.py` work but still)
Adds Team Reptile's Bomb Rush Cyberfunk as a new game.
Adds Team Reptile's Bomb Rush Cyberfunk as a new game.
What is this fixing or adding?
Adds Team Reptile's Bomb Rush Cyberfunk as a new game.
How was this tested?
Game has been playable and open for anyone to try in its own #future-game-design thread for ~5 months.
If this makes graphical changes, please attach screenshots.