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Core: Add "has_all_counts" and "has_any_count" functions to CollectionState #2933

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May 7, 2024
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8 changes: 8 additions & 0 deletions BaseClasses.py
Original file line number Diff line number Diff line change
Expand Up @@ -760,6 +760,14 @@ def has_any(self, items: Iterable[str], player: int) -> bool:
"""Returns True if at least one item name of items is in state at least once."""
return any(self.prog_items[player][item] for item in items)

def has_all_counts(self, item_counts: Dict[str, int], player: int) -> bool:
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"""Returns True if each item name is in state at least as many times as specified."""
return all(self.prog_items[player][item] >= count for item, count in item_counts.items())

def has_any_count(self, item_counts: Dict[str, int], player: int) -> bool:
"""Returns True if at least one item name is in state at least as many times as specified."""
return any(self.prog_items[player][item] >= count for item, count in item_counts.items())

def count(self, item: str, player: int) -> int:
return self.prog_items[player][item]

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