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SM: getitem cheat fix #3102
Merged
Berserker66
merged 240 commits into
ArchipelagoMW:main
from
lordlou:SM_getitem_cheat_fix
Apr 18, 2024
Merged
SM: getitem cheat fix #3102
Berserker66
merged 240 commits into
ArchipelagoMW:main
from
lordlou:SM_getitem_cheat_fix
Apr 18, 2024
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…VariaRandomizer's rules, items, locations and accessPoint (as regions)
…se (fills ROM item table) This is dependant on modifications done to sm_randomizer_rom project
- player name inject in ROM and get in client - end game get from ROM in client - send self item to server - add player names table in ROM
…ition of an array of it (required to generation more than one SM world, which is still fails but is better)
… and done some cleaning
…er's" This reverts commit fb3ca18.
- fixed seeded generation - fixed broken logic when more than one SM world - added missing rules for inter-area transitions - added basic patch presence for logic - added DoorManager init call to reflect present patches for logic - moved CollectionState addition out of BaseClasses into SM world - added condition to apply progitempool presorting only if SM world is present - set Bosses item id to None to prevent them going into multidata - now use get_game_players
…VariaRandomizer's rules, items, locations and accessPoint (as regions)
…se (fills ROM item table) This is dependant on modifications done to sm_randomizer_rom project
- player name inject in ROM and get in client - end game get from ROM in client - send self item to server - add player names table in ROM
…ition of an array of it (required to generation more than one SM world, which is still fails but is better)
… and done some cleaning
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Apr 5, 2024
You might want to consider cleaning up your commit history :p |
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The way that I tested this was to put the same change in Subversion's client
and see that it fixes !getitem
there.
(since Subversion uses basically the same client code)
Berserker66
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Apr 18, 2024
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What is this fixing or adding?
fixed !getitem client command not working
How was this tested?
I reproed the issue, made the fix and verified it.