-
Notifications
You must be signed in to change notification settings - Fork 702
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Pokemon Emerald: Use self.player_name
#3384
Conversation
There's one more on line 191 of |
Fixed. Also changed getting other player names to use |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Changes LGTM, merged into main
and had yamls hit the various code paths, it generated and displayed the proper names.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Code looks fine, simple change. Did not do test gens.
What is this fixing or adding?
Replaces use of
MultiWorld.player_name
withWorld.player_name
How was this tested?
Generated a couple times, set some options to show a warning and saw it use the correct name in the warning message.