L-systems implemented in Rust.
This project is heavily based on the following specification
[config]
line_length = 3
line_width_increment = 1.0
line_length_scale_factor = 1.1
turning_angle = 22.5
turning_angle_increment = 45.0
[rules]
F -> FF
X -> F-[[X]+X]+F[+FX]-X
[start]
axiom = X