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Releases: AstroTechies/astro_modloader

Release v0.1.14

26 Dec 02:41
289812a
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  • Fixed integration further for game version 1.32.19.0.
    • Fixed a bug in which the DLC map was not properly integrated.
  • Fixed a bug in which the mod loader would quickly crash on some devices.
  • Fixed a bug in which the mod loader would fail to load any mod with a download type other than "index_file".

I wish you all a very Merry Christmas and happy holidays.

Release v0.1.13

12 Dec 12:55
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  • Fixed integration for game version 1.32.17.0 (@atenfyr).
    • For each mod, /Game/Items/ItemTypes/MasterItemList item list entries are now duplicated into /Game/Items/ItemTypes/BaseGameInitialKnownItemList, unless the latter is already specified.
    • This ensures that modded items are properly visible in the catalog on new saves.
  • Implemented some logging fixes and optimization (@Esper89).

Release v0.1.12

13 Jul 18:25
27074ec
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  • Fixed Custom Games Update integration
  • About information added
  • Profiles added

Release v0.1.11

25 Jan 21:29
a4df242
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Release v0.1.11 Pre-release
Pre-release
  • Fixed integration bug

Release v0.1.10

25 Jan 20:40
549c1fd
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Release v0.1.10 Pre-release
Pre-release
  • Added support for 1.27.264.0

Release v0.1.9

03 Nov 18:37
7cc72bb
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Release v0.1.9 Pre-release
Pre-release
  • Fixed warning/error window being too big
  • Allow offline integration

Release v0.1.8

21 Sep 18:48
559e370
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Release v0.1.8 Pre-release
Pre-release
  • Fix modloader becoming unresponsive if modconfig.json was corrupted

Release v0.1.7

16 Sep 22:01
f949669
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Release v0.1.7 Pre-release
Pre-release
  • Better error printing when failing to download a file
  • Fix valid mod file being removed if failed to download a version from the web

Release v0.1.6

11 Sep 11:57
65542b5
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Release v0.1.6 Pre-release
Pre-release
  • Better checking for name standard compliance
  • Allow author in modid
  • Ignore dropped mods that are invalid

Release v0.1.5

29 Aug 19:54
fed3129
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Release v0.1.5 Pre-release
Pre-release
  • Fixed coremod loading