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MAYA-127832 - Move mayaHydra code together into new directory stuctur…
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…e. (#359)

lib/mayaHydra/plugin
	-was lib/mayaUsd/render/mayaToHydra
	-render override code, builds mayaHydra.mll
lib/mayaHydra/hydraExtensions
			/adapters
			/delegates
			/sceneIndex
	-was lib/usd/mayaHydraLib
	-builds mayaHydraLib.dll
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alanroach authored and GitHub Enterprise committed Feb 21, 2023
1 parent bc07649 commit f76b2a6
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Showing 83 changed files with 5 additions and 4 deletions.
3 changes: 1 addition & 2 deletions CMakeLists.txt
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Expand Up @@ -241,8 +241,7 @@ if (BUILD_ADSK_PLUGIN)
endif()

if(BUILD_MAYAHYDRALIB)
add_subdirectory(lib/mayaUsd/render/mayaToHydra)
add_subdirectory(lib/usd/mayaHydraLib)
add_subdirectory(lib/mayaHydra)
endif()

#------------------------------------------------------------------------------
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2 changes: 2 additions & 0 deletions lib/mayaHydra/CMakeLists.txt
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add_subdirectory(plugin)
add_subdirectory(hydraExtensions)
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2 changes: 1 addition & 1 deletion lib/mayaUsd/render/pxrUsdMayaGL/proxyDrawOverride.cpp
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Expand Up @@ -45,7 +45,7 @@
#include <maya/MViewport2Renderer.h>

#if defined(BUILD_MAYAHYDRALIB)
#include <mayaUsd/render/mayaToHydra/utils.h>
#include <mayaHydra/plugin/utils.h>
#endif

PXR_NAMESPACE_OPEN_SCOPE
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Expand Up @@ -91,7 +91,7 @@
#endif

#if defined(BUILD_MAYAHYDRALIB)
#include <mayaUsd/render/mayaToHydra/utils.h>
#include <mayaHydra/plugin/utils.h>
#endif

PXR_NAMESPACE_OPEN_SCOPE
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