Skip to content

Setting save options by code #3657

Answered by seando-adsk
vinRosso asked this question in Q&A
Discussion options

You must be logged in to vote

That would be the optionVar "mayaUsd_SerializedUsdEditsLocation", which takes an int:

  • 1 = save usd files separately
  • 2 = save usd to the maya scene file
  • 3 = save maya scene file only, usd will not be saved

Replies: 1 comment 3 replies

Comment options

You must be logged in to vote
3 replies
@vinRosso
Comment options

@subing85
Comment options

@seando-adsk
Comment options

Answer selected by vinRosso
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
3 participants