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@marsupial I tested this out in PR115 and I was not able to replicate the issue. However, I am occasionally hitting a crash when enabling mtoh after enabling the display of the resolution gate. Have you hit a crash? Are you able to test PR115?
If you're building from dev, this is no longer an issue and can be closed (#526 & #567).
Just started testing PR115 last week, and am not seeing a crash related to this.
Describe the bug
When trying to show the camera resolution/gate in the viewport, any delegate will draw on top of whatever Maya did.
Steps to reproduce
Expected behavior
Not to draw on top of the guides
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