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Update master #13
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Update master #13
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Contributor
HamedSabri-adsk
commented
Aug 12, 2019
- Fix for building in debug.
- Added support for having more control over Cmake stages in the build script.
- Updated the build docs.
…rs that is not needed for day one (WIP) - Created a simple batch script to build third_party maya plugin (WIP)
…inux(WIP) - Cleanup USD directory
…ke directory now. - Remove BUILD_PXR_USD variable. PXR_BUILD_MAYA_PLUGIN can be used instead at the top level cmake.
- Clean up Options.cmake - Remove .gitignore and generateDocs.py
BUILD_CORE_USD_LIBRARY BUILD_ADSK_USD_PLUGIN BUILD_PXR_USD_PLUGIN BUILD_AL_USD_PLUGIN I have BUILD_AL_USD_PLUGIN BUILD_USDMAYA_PXR_TRANSLATORS set to OFF for now to fix the issues with them. WIP
This reverts commit 0642ba6.
- Enable BUILD_AL_USD_PLUGIN flag
…we now only have one set of them in the top cmake directory. - Clean up top level AL_USDMaya's CMakeLists.txt
- CMP0026 Disallow use of the LOCATION property for build targets
…hen used in ADSK_USDMaya
…MAKE_WANT_UFE_BUILD. (WIP)
…y (third_party/maya).
- folder names has renamed - build variable has renamed - doc has been updated - for headers, libraries, dlls we use mayaUsd ( camel case ) e.g mayaUsd.h mayaUsd.dll mayaUsd.mll
There was a header file cleanup done in Maya which is causing build problems with clients of OpenMaya. For example: "MStatus.h" no longer includes "MIOStream.h" (and thus <iostream>).
* - Remove maya usd and plugin from day one repo. * - Add PXR_PLUGINPATH_NAME to mod template. * - Changed install structure for both Al and Pixar. * - Adjusted the install rapth * - Fix log location that was reported wrongly.
* - Renamed module to mod and make sure it is installed. - Renamed --build_dir to --build-location - Clear build_log.txt every time script runs to avoid appending. - Update build doc * - Rename USD_VER --> USD_VERSION * - Rename Maya-USD to mayaUSD
build script now introduces workspace concept. By default both build and install directories are created under the workspace directory.
* Got the fix from the following PR: https://github.com/AnimalLogic/AL_USDMaya/pull/150/files (cherry picked from commit a155d63)
Fix typo in README!
…of stages can now be passed to the build system using --stages flag. By default 'clean','configure','build','install' stages are executed if this argument is not set. (#88)
… commit." This reverts commit 3b79e1b.
* - trying to be explicit here for sake of clarity! * - Fix MacOSX python issue that was caused by overriding args. Thanks to Pierre!
Added a new section under USD to clarify the flags and version when build USD
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