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Fix crash on scene item creation. #1596

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Jul 28, 2021
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4 changes: 4 additions & 0 deletions lib/mayaUsd/ufe/UsdTransform3dHandler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -51,6 +51,10 @@ Ufe::Transform3d::Ptr UsdTransform3dHandler::transform3d(const Ufe::SceneItem::P
assert(usdItem);
#endif

if (!usdItem) {
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return nullptr;
}

if (usdItem->isPointInstance()) {
// Point instance manipulation using this handler is only supported
// with UFE v2. Otherwise, we disallow any manipulation for point
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