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MAYA-113212 - Revert to using shading with the V1 lighting API #1626

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merged 1 commit into from
Aug 16, 2021

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  • The shading for V2 light API is still present and will be fixed shortly. It can be enabled using the MAYAUSD_VP2_ENABLE_V2_LIGHTING_SHADER env var.

Fixes a regression found with production scenes.

- The shading for V2 light API is still present and will be fixed shortly. It can be enabled using the MAYAUSD_VP2_ENABLE_V2_LIGHTING_SHADER env var.
@JGamache-autodesk JGamache-autodesk added ready-for-merge Development process is finished, PR is ready for merge regression Something that used to work is no longer working vp2renderdelegate Related to VP2RenderDelegate labels Aug 16, 2021
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Preflight succeeded.

@seando-adsk seando-adsk merged commit 51fcbea into dev Aug 16, 2021
@seando-adsk seando-adsk deleted the t_gamaj/MAYA-113212/revert_to_v1_light_api branch August 16, 2021 17:41
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