MAYA-113559 prevent crash when accessing a stale attribute from Python #1675
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
User (and ours) Python scripts can keep variable holding references to invalid USD attributes. Detect when an invalid USD attribute is accessed and prevent getting and setting its value rather than using invalid pointers and crash.
This was triggered in our own UI code when receiving notifications of attribute value change when two scenes with prim with identical UFE paths were manipulated in successsion in a Python script.
A typical example was a Python script that created a new Maya scene, a new USD stage, and a cone within that stage and setting a value on a property. Re-running the script within the same Maya session would crash.