MAYA-129169 improve the behavior of duplication vs payload #3065
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Handling all possible scenarios is potentially impossible given that our Maya-level view are of fully composed prims. So when Maya requests to duplicate a prim, we get a simple request to duplicate whatever is at a given UFE path. In USD, that could be in the stage, in a payload, in a reference or a combination of these. Plus, given composed opinions from multiple layers, it could be a complex combination.
This change slightly improve the behaviour to handle some simple the cases.