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EMSUSD-277 fix lost muted anonymous layers #3320
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pierrebai-adsk
commented
Sep 8, 2023
- Add a global functionality to hold onto muted layers.
- This is to work around the fact that OpenUSD will not keep muted layers in memory.
- Make sure to clean up the list of muted layers when a new Maya scene is created.
- Use the muted layer holder in the MuteLayer command.
- The base class of the command was trying to hold onto layer, but when the undo stack is cleared, so would be the anonymous layers.
- In particular, when unloading a Maya Reference, Maya always clears the undo stack.
- Add a test that check if muted anonymous layers are lost when editing a Maya Reference.
- The test fails without my fix, works with it.
- Improved test helper functions to enable creating anonymous sub-layers.
- Add a global functionality to hold onto muted layers. - This is to work around the fact that OpenUSD will not keep muted layers in memory. - Make sure to clean up the list of muted layers when a new Maya scene is created. - Use the muted layer holder in the MuteLayer command. - The base class of the command was trying to hold onto layer, but when the undo stack is cleared, so would be the anonymous layers. - In particular, when unloading a Maya Reference, Maya always clears the undo stack. - Add a test that check if muted anonymous layers are lost when editing a Maya Reference. - The test fails without my fix, works with it. - Improved test helper functions to enable creating anonymous sub-layers.
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@@ -620,7 +621,7 @@ class MuteLayer : public BaseCmd | |||
// we perfer not holding to pointers needlessly, but we need to hold on to the layer if we | |||
// mute it otherwise usd will let go of it and its modifications, and any dirty children | |||
// will also be lost |
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I dont think we need this comment anymore, so does L643
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Actually, the comment says exactly why we are calling addMutedLayer, so I'll keep the comment.
// we can release the pointer | ||
_mutedLayer = nullptr; | ||
removeMutedLayer(layer); |
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Question here: In AddMutedLayer, we recursively added all dirty sublayers to the mutedLayer list, so when remvoeMutedLayer should we do the same? For now it just removes one layer.
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You're right, I will look into it.
Also, improve comments explaining why we add and remove muted layers.