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MAYA-101853 Changes necessary for UDIM texture support. #538

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merged 6 commits into from
Jun 2, 2020

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williamkrick
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This change depends on a change in USD, commit 4e426565, which isn't merged into the standard version of USD that we build against, so it won't actually work yet. But the source itself can compile fine without that change and the behavior isn't any worse, so I will commit the changes anyway.

This commit + 4e426565 fixes issue #89

…change in USD, commit 4e426565, which isn't merged into the standard version of USD that we build against, so it won't actually work yet. But the source itself can compile fine without that change and the behavior isn't any worse, so I will commit the changes anyway.
@williamkrick williamkrick requested a review from huidong-chen May 29, 2020 17:35
@williamkrick williamkrick added the vp2renderdelegate Related to VP2RenderDelegate label May 29, 2020
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Maybe ask QA to upload a RTS test so we know when it is fixed.

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Maybe ask QA to upload a RTS test so we know when it is fixed.

Good idea, I will follow up in JIRA with George.

…e don't handle. Correctly set isColorSpaceSRGB.
@williamkrick williamkrick requested a review from huidong-chen June 1, 2020 14:49
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ecg-mayausd-branch-preflight-master-public run 119

@williamkrick williamkrick requested a review from kxl-adsk June 1, 2020 20:39
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MayaUsd - Build External GitHub Branch 121

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MayaUsd - Build External GitHub Branch run 126

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MayaUsd - Build External GitHub Branch run 128

@kxl-adsk kxl-adsk merged commit 2b09ed5 into dev Jun 2, 2020
@kxl-adsk kxl-adsk deleted the krickw/MAYA-101853/udim_texture_support branch June 2, 2020 18:10
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4 participants