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[cmake] fix for windows if backslash in Python_EXECUTABLE #968

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pmolodo
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@pmolodo pmolodo commented Dec 3, 2020

Just a small fix to eliminate cmake syntax errors when building on windows with a custom Python_EXECUTABLE

@kxl-adsk kxl-adsk added the build Related to building maya-usd repository label Dec 3, 2020
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pmolodo commented Dec 4, 2020

Ooops... I accidentally triggered another preflight check, meant to do it on a different PR!

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Looking good! Thanks.

@kxl-adsk kxl-adsk added the ready-for-merge Development process is finished, PR is ready for merge label Dec 4, 2020
@kxl-adsk kxl-adsk merged commit 2d6432a into Autodesk:dev Dec 4, 2020
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4 participants