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doesn't build in Node 6 :( #1320
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It probably works with other versions because there are prebuilds available, but node 6 on macOS doesn't build (#1317 (comment)). (Your build doesn't get as far as the error there, though, it looks like your environment isn't set up to compile node-canvas). I'll try to find some time to fix the node 6/macOS issue soon. |
@chearon Thanks for your answer!
|
I don't see anything related node-canvas in that stack trace, so I can't help you with that :/ On the topic of node 6 on macOS, I'm not sure if we can support it based on the discussion in nodejs/node-gyp#469. People might be able to get it to compile on a modern macOS but I was unable to. Apparently it's possible, but risky, and if any other C++ deps other than node are built against the older Node 6 is EOL in April anyways. @A-Atrash I think right now the best thing to do would be to upgrade to at least node 7. |
@chearon have you seen the bit here: #1257 (comment)? |
I did not, looks like they got even further in the install than I can due to libstdc++ being available to them on 10.13, but apparently completely removed from Xcode in 10.14. So far everything I've found from googling that says to add |
@zbjornson Thanks for pointing out to the comment. It solved compiling problem for me! |
@chearon Thank you too. |
I'm trying to
yarn
my app and building is failing withNode 6.10.3
and with other Node 6.x.x too. Here is what I am getting:Please help!
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