[SKIA] Don't re-create SKImage on every WriteableBitmap draw call #18164
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There previously was
SKCanvas::drawBitmap
method, but it apparently got removed around 2021. That method was properly tracking SKBitmap pixel data versioning that we've been reporting via SKBitmap::notifyPixelsChanged, so a bitmap would only uploaded to GPU once per change if it would fit into gpu memory allowance.SkiaSharp have silently added a shim that would just re-create an SKImage instance on every draw call.
This PR caches an SKImage instance.
Note that it technically increases the system RAM usage.