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Better Maliwan Charge Time

CJ Kucera edited this page Jan 26, 2023 · 13 revisions

Better Maliwan Charge Time

Author: Apocalyptech

Contact: https://apocalyptech.com/contact.php

Last Updated: August 01, 2022

Most Recent Version: 1.3.0

In Categories: Cheat Mods, Brand Overhauls

License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)

View Mod Folder

Download

Better Maliwan Charge Time
OHL or B3HM (local file): Right click and "Save Link As"
OHL (web loading): Create a shortcut by dragging into a folder
B3HM (web loading): Right click and "Copy Link"

README

Improves the charge time of all Maliwan weapons.

Pistols and SMGs receive a 50% improvement, shotguns get 60%, and snipers will always be instant-fire (though the models which fire on releasing the trigger will still do so).

This has been updated through DLC6 (Director's Cut).

View whole README on Github

Description (from inside mod)

Reduces the charge time for Maliwan guns.

Note that it's possible that any gun whose damage depends on charge time could
*possibly* be nerfed by this, if the damage is based on time and not charge
percent.  I think they're probably fine but have not tested it.

Pistol Scaling: 50%
Shotgun Scaling: 40%
SMG Scaling: 50%
Sniper Scaling: 0%

Generated by gen_better_maliwan_charge_time.py

Generic Weapons

Changelog

Aug 1, 2022 (no version number change)

Jun 16, 2021 (no version number change)

  • Added contact info to mod header

v1.3.0 - Apr 12, 2020

  • Updated for DLC6 (Director's Cut), which is just Free Radical
  • Added the following weapons I hadn't figured out in earlier versions:
  • D.N.A.
  • Starkiller
  • Ice Pick
  • Atomizer pistols
  • Melter pistols

v1.2.0 - Nov 10, 2020

  • Updated for DLC5 (Designer's Cut) weapons (Binary Operator and Superconducting Plasma Coil)

v1.1.0 - Sep 26, 2020

  • Updated for DLC4 (Psycho Krieg and the Fantastic Fustercluck) weapons (Blind Bandit and Blind Sage)

v1.0.0 - Sep 26, 2020

  • First versioned release
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