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Releases: BSR-Server/FlexiblePCB

FlexiblePCB v0.2.0

03 Sep 12:09
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v0.2.0 Dev Log

New

Rule

  • enderPearlAlwaysTicks: Makes loaded ender pearl always ticks, bypassing the chunk loading level check
  • remoteRedstone: Link redstone wires remotely in the scale of micro-timing, check this doc for detailed information. (Shoutout to Ciiity for helping on testing this feature)
  • instantTileTick: (This is an experimental rule) Tries to bring back ITT from 1.13-, just a simple attempt, do not expect it to work

Changes

Command

  • commandUpdateBlock: Added error messages if selected area exceeds the limit

Misc

  • Organized FlexiblePCBSettings.java

Fixes

Misc

  • Correct readme

What's Changed

Full Changelog: v0.1.1...v0.2.0

FlexiblePCB v0.1.1

11 Aug 07:03
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v0.1.1 Update Notes

Changes

Rule

  • debugStickNoBlockUpdate: Reworked on this rule making it as debugStickSendBlockUpdate now.

Fixes

Command

  • commandUpdateBlock: PP updates can finally be send successfully now.

FlexiblePCB v0.1.0

10 Aug 05:18
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v0.1.0 Update Notes

New Feature

Rule

  • itemPickUpRangeHorizontal: Changes the horizontaledge length of item pick up range for player.

  • itemPickUpRangeVertical: Changes the vertical edge length of item pick up range for player. In vanilla, whether the player is riding a vehicle or not will affect the vertical range of item pick up, this rule will not consider and will override that.

  • debugStickNoBlockUpdate: Debug stick action will not send block update.

Command

  • commandRemoveBlock: Enables /removeBlock command to remove block. The removal and replacement will not send block/light update, the original block entity will be kept and no new block entity will be added.

Fixes

Rule

  • commandUpdateBlock: PP updates can be send successfully now.

v0.0.1

05 Jun 12:56
0d4b77a
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v0.0.1 Pre-release
Pre-release
Merge pull request #2 from BSR-Server/fixUnstableOnGroundTag

add rule - UnstableOnGroundTagFix