This project contains code inspired by or directly taken from the Rubberduck repository.
All current and former contributors of the Rubberduck project are deemed to have contributed to this repository. The commit history builds on top of everything that came before it.
There's a giant ball than needs to get rolling, and this repository kicks it off. Let's plan this with a project to track a backlog, set up a roadmap, and make it happen.
Because Rubberduck is using IoC and DI, it could have been technically possible to surgically replace a service with a new implementation and/or to incrementally refactor the rather large code base into what we need Rubberduck 3.0 to be... but then achieving this seems to be a lot more effort than (gasp) writing Rubberduck 3.0 from a clean slate, essentially from scratch.
We start with a bare-bones VBIDE add-in that spawns a splash screen, proceeds to initialize things, and starts up the Application
, creates a menu with commands - showing the About dialog, and the Rubberduck Editor, which spawns a dockable toolwindow that contains a (bare-bones) XAML document (AvalonEdit).
We have the Rubberduck.VBEditor assemblies, but by implementing our own editor we get to finally be in charge and ignore every single limitation of the VBE; we get to just make Rubberduck into the tool we always wanted it to be.
Project started from scratch with VS2022, successfully tested with a Microsoft Excel 365 host on Windows 11.