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Fix deletion of descendant controls in the gui editor #12271
Fix deletion of descendant controls in the gui editor #12271
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Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://babylonsnapshots.z22.web.core.windows.net/refs/pull/12271/merge/index.html#WGZLGJ#4600 To test the snapshot in the playground itself use (for example): https://playground.babylonjs.com/?snapshot=refs/pull/12271/merge#BCU1XR#0 |
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Looks good, just one question!
We have noticed you haven't changes the "what's new.md" file. If your update is important (a bug fix, a new feature), please make sure to update the what's new file in the base directory and commit the changes. |
Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://babylonsnapshots.z22.web.core.windows.net/refs/pull/12271/merge/index.html#WGZLGJ#4600 To test the snapshot in the playground itself use (for example): https://playground.babylonjs.com/?snapshot=refs/pull/12271/merge#BCU1XR#0 |
We have noticed you haven't changes the "what's new.md" file. If your update is important (a bug fix, a new feature), please make sure to update the what's new file in the base directory and commit the changes. |
Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://babylonsnapshots.z22.web.core.windows.net/refs/pull/12271/merge/index.html#WGZLGJ#4600 To test the snapshot in the playground itself use (for example): https://playground.babylonjs.com/?snapshot=refs/pull/12271/merge#BCU1XR#0 |
Without this change, deleting a button, for example, would only delete it on the live texture but not on the linked GUI editor