Added a new flag for checking double sided mesh in collision #12318
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Added a new flag for checking double sided mesh in collision detection (disable by default)
follow up https://forum.babylonjs.com/t/movewithcollisions-cant-handle-doublesided-meshes/28928
double sided face are evaluated 2 times, by design. With this change, they are only evaluated once.
To not break back compat, it's hidden behind a flag.
To enable it :