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Make setMaterialForRenderPass call resetDrawCache #12561

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May 23, 2022
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1 change: 1 addition & 0 deletions packages/dev/core/src/Meshes/abstractMesh.ts
Original file line number Diff line number Diff line change
Expand Up @@ -498,6 +498,7 @@ export class AbstractMesh extends TransformNode implements IDisposable, ICullabl
* @param material material to use for this render pass. If undefined is passed, no specific material will be used for this render pass but the regular material will be used instead (mesh.material)
*/
public setMaterialForRenderPass(renderPassId: number, material?: Material): void {
this.resetDrawCache(renderPassId);
if (!this._internalAbstractMeshDataInfo._materialForRenderPass) {
this._internalAbstractMeshDataInfo._materialForRenderPass = [];
}
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